Around the Clock rules: 1 to 20, in order

Around the Clock is the first game anybody is taught and the last one anybody stops practising: hit the one, then the two, then the three, all the way to the twenty. First round the board wins.

Play Around the Clock →

How it works

Every player starts on the 1. Three darts a visit; each dart that lands in your current number moves you up to the next one, and you keep going with the darts you have left.

So a visit of three hits moves you three numbers. A visit with nothing in it moves you nowhere — unless you are playing the slip rule below.

The first player past the last rung of the ladder wins the leg. On the classic ladder that is the twenty; capped with the bull, it is the bull.

Any bed, doubles, or trebles

The pub game counts any bed on the number: a single one, a double one and a treble one all move you to the two.

Doubles only is the practice routine that matters, because a full lap is twenty doubles and that is the half of the board that finishes X01 legs. Trebles only is the same idea for the scoring ring, and it is brutal.

Which ladder

Up is the classic 1 → 20. Down runs 20 → 1, which is harder than it sounds because the small numbers are the ones nobody practises.

Round the wire follows the board as it is actually laid out — 20, 1, 18, 4, 13, 6 … — so every rung is a neighbour of the last and no throw crosses the face.

Shuffled deals the twenty numbers fresh at the start of the game. It is the one ladder nobody has muscle memory for, because on 1 → 20 and 20 → 1 you know the next target before it is shown.

Any of the four can be capped with a final bull rung, which is how the routine really finishes.

House rules this board plays

The part no other rules page has, because no other site implements them. Each one opens the setup screen with that rule already set.

Common questions

Play it

Around the Clock is one of the twenty modes in Friendly Fire Casper, a free darts scoreboard that runs in a browser and keeps working when the wifi drops. It scores the game for you, undoes the dart you typed wrong, remembers who won, and can put the board on a TV while everybody scores from their own phone.

Play Around the Clock →